My only concerns would be that new features/mechanics come a bit late (only 2 kinds of tools for the whole 1st episode that is then somewhat repetitive, then 4 more during the second one), and that sound design, although very well produced, is too dreamy to my taste, lacks fun, punch and music.
But these are minor issues for an otherwise great game, beautiful, produced with care, and with very smart level design!
3co* about God of Light, v1.1.3